FHD 60PFShttps://www.patreon.com/user?u=15770648
In order to improve the standard of each work, I have been working very seriously on the MMD for the past six months and have been trying various solutions to the problem, which made me sacrifice the game and sleep time, and my biological clock has become very confused.
In this animation video, in order to make the light more close to reality, this time using complex CG industry color space technology, this process is very troublesome, you have to do the correct processing for each UV Mapping and lighting, and then you have to let the screen correctly restore the color and lighting, so you have to load a special file!
Finally I used this workflow in this work, but in order to make the work quickly, I did not handle each frame well, resulting in close shots of models too bright, there are many problems.
Although I call myself MMD Addiction, but the production of so long is still zero income frankly still feel exhausted......
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