Short video testing out the RayMMD shader effect. It seems like it makes it harder to hide the fact the dick is just glued on compared to the toon shader. Pretty standard motion I just moved the camera slightly. I think I\'m going to start avoiding longer haired models, the clipping is painful.Re: RayMMD; I tried making a custom skybox, but it didn\'t like HDRIHavens hdris (everything was too big), and I couldn\'t get it to convert hdris I\'d rendered in blender (oddly it accepted an old HDRI I made ages ago for something else and it was fine, so I need to figure out how I rendered that).I took a look at the armatures and realised it isn\'t as complicated as I thought it would be despite them looking so busy, I should be able to set up Hand IK bones for sex scenes pretty easily. Tried making a custom outfit on one of the blank bodies I have too, the weights didn\'t transfer super well though and I\'d need to fine tooth comb through them, which isn\'t something I\'m super thrilled about considering how many vertex groups there are.Next one will probably be How It\'s Done, which was requested, but I\'m going to need to edit the motion for it in places. After that will probably be banging, more than 15 seconds of it this time, assuming I can get IK hands to work as easily as I think I can.The Haku model was from "WellIWonderWhoIAm"\'s v5 model pack. I just stuck a dick on it.
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